Worked as a voxel artist with Toronto indie game studio, Cococucumber, on their upcoming game Riverbond, creating assets including characters, props, and environments.
The game will be released 2019!
More info at:
(2009 - 2013)
Worked as an artist at adoptable game website ClickCritters.com, designing imagined monsters that users can level up, evolve, and collect.
Full list of adoptables drawn can be found at: